
Hi, I am Clément Zelter, 3D Engineer and Multimedia Artist, exploring technology to bring visions to life, inside the computer, on the big screen or in real life.
Graduating from ESIEE Paris in late 2025 with a degree in computer science & engineering, specializing in 3D and media technologies, I already have a foothold in the cinema industry with over two years of experience as a 3D R&D Apprentice Engineer at the Parisian VFX studio REEPOST.
And with over five years as an entrepreneur and freelancer, I’ve developed an additional unique skill set in 3D, programming, and immersive experiences working with multiple international clients.
I specialize in:
• 3D Scan (Photogrammetry, Light Fields)
• Photorealistic Rendering (Offline and Real-Time)
• Computer Vision (Traditional and AI-powered)
• 3D Printing Manufacturing
• Photorealistic Rendering (Offline and Real-Time)
• Computer Vision (Traditional and AI-powered)
• 3D Printing Manufacturing
Currently learning:
• Houdini
• Digital Human Doubles (Meta-Humans, Unreal Engine)
• Photometric Stereo
• Digital Human Doubles (Meta-Humans, Unreal Engine)
• Photometric Stereo